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AI Insights · Timothy · July 2021

Top 5 Tennis Games on Android in the Netherlands: Q2 2021

Explore the performance of the top 5 tennis game apps on Android in the Netherlands during Q2 2021, including insights on downloads, revenue, and active users.

Top 5 Tennis Games on Android in the Netherlands: Q2 2021

The second quarter of 2021 witnessed varying performance trends for the top 5 tennis games on the Android platform in the Netherlands. Here's a detailed look at how these games fared in terms of downloads, revenue, and active users.

Tennis Clash: Multiplayer Game from Wildlife Studios saw a steady weekly revenue ranging between approximately $1.6K and $2.5K, peaking at $2.5K in the week of April 19. Weekly downloads showed a slight decline from 1.5K at the beginning of April to around 950 in early June, before climbing back to 1.6K by the end of the quarter. Active users fluctuated, starting at 18.4K in late March, dipping to 16.6K in early June, and recovering to 19.2K by the end of June.

3D Tennis by Mouse Games had minimal revenue, with occasional peaks reaching up to $9. Weekly downloads ranged from 81 to 167, ending the quarter on a high note with 167 downloads in the last week of June. The game maintained a consistent number of active users, hovering around 300 to 400 throughout the quarter.

Ultimate Tennis: 3D online spo from Metaverse Labs Inc experienced a noticeable dip in weekly revenue, starting at $203 in late March and dropping to as low as $38 in early June, before slightly recovering to $106 by the end of June. Downloads remained low, averaging around 40 per week, while active users saw a gradual decline from 108 in late March to 73 by the end of June.

Tennis Manager Mobile by ReboundCG showed a variable revenue trend, with a significant peak of $277 in mid-April and smaller peaks around $83 towards the end of June. Downloads were relatively low, peaking at 60 in early April and dropping to just 6 by the end of June. Active users decreased from 350 in late March to about 275 by the end of June.

Virtua Tennis Challenge from SEGA had very low revenue throughout the quarter, peaking at $9 in the last week of June. Weekly downloads were modest, ranging from 4 to 31, with a slight increase towards the end of the quarter. Active users remained stable, fluctuating between 70 and 107.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021